Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
25556
?
17097
?
42414
?
11921
?
8493
?
55025
?
36693
?
14499
?
17056
?
18794
Total damage to objectives
1136
7943
1013
3939
420
20812
55932
9682
13888
9709
Total damage to buildings
0
0
425
3548
0
15446
4550
6896
1788
1365
Total damage shielded
0
0
1038
0
10894
0
0
0
0
0
Total heals on teammates
0
0
0
314
14628
0
0
0
0
0

Abilities usage

in numbers

Avengerang (Q)

56xpressed

Going Rogue (W)

6xpressed

Heroic Swing (E)

57xpressed

Comeuppance (R)

5xpressed

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Akshan

Toughest Matchups

These champions counter Aatrox
?
Yasuo
58.7%
281 Matches
?
Lux
55.6%
250 Matches
?
Syndra
51.5%
264 Matches
?
Veigar
51.2%
244 Matches
?
Ahri
50.9%
434 Matches
?
Hwei
50.6%
168 Matches
?
Katarina
49.4%
239 Matches
?
Malzahar
49.4%
231 Matches
?
Yone
48.4%
254 Matches
?
Akali
48.0%
173 Matches

Skill path

Most popular ability leveling order
?
P
Dirty Fighting
?
Q
Avengerang
1
3
5
7
9
?
W
Going Rogue
4
14
15
17
18
?
E
Heroic Swing
2
8
10
12
13
?
R
Comeuppance
6
11
16

Summoner spell

Most popular spells
?
?
50.7% WR(5427 Matches)
?
?
49.3% WR(2026 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
53.47% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Akshan
?
Lux
1.33KDA3.63
0.30%Kill Participation0.67%
6Vision Score15
14,499Damage Dealt42,414
27Max CS Advantage16
49CS in First 10 Minutes54

Minions have varying gold values depending on their type, and the CS gap results in an approximate 96 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
1Max Level Lead2
Blue53,306G
Difference+13,096G
Red66,402G
?
9,994G
?
10,000G
?
13,255G
?
11,760G
?
8,297G
7,666G
5,439G
1,790G
566G
1,215G
17,660G
?
15,439G
?
11,465G
?
12,326G
?
9,512G
?