Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
8323
?
5325
?
7887
?
15571
?
3640
?
30701
?
3281
?
6562
?
9697
?
5683
Total damage to objectives
1664
416
217
1183
5188
13631
32415
14497
1838
2755
Total damage to buildings
982
85
62
472
633
9179
2499
11453
1838
1850
Total damage shielded
0
0
0
0
0
0
0
0
0
1393
Total heals on teammates
0
0
0
0
0
0
0
0
0
906

Abilities usage

in numbers

Chomp (Q)

103xpressed

Frozen Domain (W)

43xpressed

Pillar of Ice (E)

6xpressed

Subjugate (R)

1xpressed

?

Trundle

Toughest Matchups

These champions counter Aatrox
?
Nocturne
55.0%
151 Matches
?
Viego
54.7%
170 Matches
?
Warwick
47.1%
223 Matches
?
Amumu
46.9%
177 Matches
?
Kayn
44.7%
190 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
51.0% WR(4967 Matches)
?
?
51.0% WR(2996 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
54.53% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Trundle
?
Viego
1.00KDA0.33
0.14%Kill Participation0.10%
9Vision Score11
3,281Damage Dealt3,640
11Max CS Advantage13
2CS in First 10 Minutes3

Minions have varying gold values depending on their type, and the CS gap results in an approximate 19 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

1Max Level Lead1
Blue29,223G
Difference+10,162G
Red39,385G
?
4,835G
?
5,550G
?
5,444G
?
7,847G
?
5,547G
7,606G
1,502G
2,299G
1,074G
171G
12,441G
?
7,052G
?
7,743G
?
6,773G
?
5,376G
?