Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
44275
?
15466
?
23118
?
22108
?
19091
?
25939
?
31486
?
51790
?
20312
?
33327
Total damage to objectives
5475
34156
11722
11059
3235
17699
40483
11949
25355
17335
Total damage to buildings
5128
5119
5573
2960
223
2425
1537
6091
5336
763
Total damage shielded
0
0
0
0
1564
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
645
0

Abilities usage

in numbers

Mystic Shot (Q)

339xpressed

Essence Flux (W)

66xpressed

Arcane Shift (E)

17xpressed

Trueshot Barrage (R)

15xpressed

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Ezreal

Summoner spell

Most popular spells
?
?
48.5% WR(28599 Matches)
?
?
47.3% WR(2349 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
48.60% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Ezreal
?
Ashe
1.33KDA2.60
0.32%Kill Participation0.30%
16Vision Score40
22,108Damage Dealt20,312
1Max CS Advantage63.6
52CS in First 10 Minutes60

Minions have varying gold values depending on their type, and the CS gap results in an approximate 154 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
2Max Level Lead3
Blue63,821G
Difference+11,905G
Red75,726G
?
13,671G
?
14,625G
?
12,259G
?
11,908G
?
11,358G
2,245G
1,825G
5,819G
4,988G
1,518G
11,426G
?
16,450G
?
18,078G
?
16,896G
?
12,876G
?