Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
29822
?
38328
?
23473
?
42638
?
29353
?
25524
?
26894
?
22695
?
32060
?
17251
Total damage to objectives
15964
31910
5383
24682
6921
1995
26367
517
5169
3028
Total damage to buildings
7773
2917
3456
9956
2384
1953
0
517
2523
0
Total damage shielded
0
0
552
0
2611
0
1211
0
0
799
Total heals on teammates
0
0
0
0
0
0
0
0
0
444

Abilities usage

in numbers

Sonic Wave / Resonating Strike (Q)

215xpressed

Safeguard / Iron Will (W)

169xpressed

Tempest / Cripple (E)

147xpressed

Dragon's Rage (R)

11xpressed

?

Lee Sin

Toughest Matchups

These champions counter Aatrox
?
Volibear
58.4%
363 Matches
?
Briar
58.1%
401 Matches
?
Zac
58.1%
315 Matches
?
Warwick
57.5%
756 Matches
?
Elise
57.3%
316 Matches
?
Nocturne
56.4%
869 Matches
?
Karthus
56.2%
153 Matches
?
Sejuani
55.6%
232 Matches
?
XinZhao
55.3%
365 Matches
?
Belveth
55.3%
197 Matches

Skill path

Most popular ability leveling order
?
P
Flurry
?
Q
Sonic Wave / Resonating Strike
1
4
5
7
9
?
W
Safeguard / Iron Will
2
8
10
12
13
?
E
Tempest / Cripple
3
14
15
17
18
?
R
Dragon's Rage
6
11
16

Summoner spell

Most popular spells
?
?
46.6% WR(18115 Matches)
?
?
42.4% WR(621 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
47.14% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Lee Sin
?
Darius
1.55KDA4.67
0.52%Kill Participation0.57%
20Vision Score22
26,894Damage Dealt38,328
8.4Max CS Advantage53.6
1CS in First 10 Minutes7

Minions have varying gold values depending on their type, and the CS gap results in an approximate 115 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
1Max Level Lead3
Blue64,646G
Difference+9,500G
Red55,146G
?
12,020G
?
15,819G
?
11,078G
?
14,084G
?
11,645G
366G
3,492G
193G
2,417G
3,032G
11,654G
?
12,327G
?
10,885G
?
11,667G
?
8,613G
?