Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
39319
?
25622
?
47976
?
21335
?
37739
?
53095
?
26348
?
84566
?
29620
?
12221
Total damage to objectives
6097
43038
29387
7347
2613
13981
41194
49348
13689
1691
Total damage to buildings
6056
210
2173
6501
2368
13858
0
13227
3202
782
Total damage shielded
4360
0
0
0
8322
0
0
0
0
3620
Total heals on teammates
0
0
0
0
20846
0
0
0
0
456

Abilities usage

in numbers

Piercing Darkness (Q)

94xpressed

Last Embrace (W)

64xpressed

Curse of the Black Mist (E)

23xpressed

Dawning Shadow (R)

13xpressed

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Senna

Summoner spell

Most popular spells
?
?
52.0% WR(15018 Matches)
?
?
49.3% WR(2946 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.72% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Senna
?
Thresh
3.60KDA7.75
0.72%Kill Participation0.67%
38Vision Score84
37,739Damage Dealt12,221
0Max CS Advantage13
12CS in First 10 Minutes20

Minions have varying gold values depending on their type, and the CS gap results in an approximate 154 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
2Max Level Lead1
Blue63,424G
Difference+9,466G
Red72,890G
?
13,819G
?
10,500G
?
14,804G
?
13,037G
?
11,264G
245G
3,774G
6,016G
1,377G
1,456G
13,574G
?
14,274G
?
20,820G
?
14,414G
?
9,808G
?