Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
10658
?
18894
?
48221
?
23722
?
12484
?
13773
?
9478
?
12344
?
20228
?
14337
Total damage to objectives
13045
29920
25030
9274
826
1992
21883
5222
6385
797
Total damage to buildings
2868
1233
12977
3244
484
1391
543
4047
2964
295
Total damage shielded
0
0
0
0
0
0
0
0
0
549
Total heals on teammates
0
1092
0
0
0
0
0
0
440
0

Abilities usage

in numbers

Leap Strike (Q)

50xpressed

Empower (W)

114xpressed

Counter Strike (E)

63xpressed

Grandmaster-at-Arms (R)

5xpressed

?

Jax

Summoner spell

Most popular spells
?
?
47.4% WR(12947 Matches)
?
?
49.7% WR(3767 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
50.51% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Jax
?
Malphite
1.60KDA0.56
0.20%Kill Participation0.22%
16Vision Score21
10,658Damage Dealt13,773
32.4Max CS Advantage20
59CS in First 10 Minutes75

Minions have varying gold values depending on their type, and the CS gap results in an approximate 307 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
1Max Level Lead1
Blue60,232G
Difference+7,326G
Red52,906G
?
10,219G
?
12,507G
?
16,977G
?
12,095G
?
8,434G
733G
1,245G
6,519G
848G
323G
9,486G
?
11,262G
?
10,458G
?
12,943G
?
8,757G
?