Match detail analysis

Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
20662
?
32953
?
42172
?
21313
?
28291
?
31051
?
22984
?
16104
?
13143
?
16756
Total damage to objectives
5772
47537
16055
10048
7008
3142
33161
612
2882
2006
Total damage to buildings
3704
9934
3002
8349
3180
3142
2438
612
2882
1494
Total damage shielded
0
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Piercing Light (Q)

64xpressed

Ardent Blaze (W)

30xpressed

Relentless Pursuit (E)

43xpressed

The Culling (R)

8xpressed

?

Lucian

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Summoner spell

Most popular spells
?
?
48.2% WR(13903 Matches)
?
?
47.0% WR(1190 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Lucian
?
Vayne
0.31KDA3.40
0.25%Kill Participation0.29%
13Vision Score13
13,143Damage Dealt21,313
10Max CS Advantage46
51CS in First 10 Minutes53
2Max Level Lead4
Blue61,497G
Difference+12,696G
Red48,801G
?
9,482G
?
14,626G
?
13,471G
?
13,272G
?
10,646G
2,956G
4,337G
4,753G
4,144G
2,418G
12,438G
?
10,289G
?
8,718G
?
9,128G
?
8,228G
?