Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
10448
?
6924
?
5036
?
9358
?
4699
?
8525
?
5143
?
7635
?
5012
?
2106
Total damage to objectives
9070
23683
2056
2063
986
1904
0
253
0
0
Total damage to buildings
8263
298
2056
2063
986
1213
0
253
0
0
Total damage shielded
0
0
0
0
658
0
0
0
0
298
Total heals on teammates
0
0
0
0
121
0
0
0
0
0

Abilities usage

in numbers

Double Up (Q)

49xpressed

Strut (W)

18xpressed

Make It Rain (E)

11xpressed

Bullet Time (R)

2xpressed

?

Miss Fortune

Failed to fetch data. Please try again.

Skill path

Most popular ability leveling order
?
P
Love Tap
?
Q
Double Up
1
4
5
7
9
?
W
Strut
2
8
10
12
13
?
E
Make It Rain
3
14
15
17
18
?
R
Bullet Time
6
11
16

Summoner spell

Most popular spells
?
?
51.8% WR(31908 Matches)
?
?
50.3% WR(7526 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.03% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Miss Fortune
?
Xayah
9.00KDA0.00
0.43%Kill Participation0.00%
6Vision Score5
9,358Damage Dealt5,012
2Max CS Advantage13
43CS in First 10 Minutes52

Minions have varying gold values depending on their type, and the CS gap results in an approximate 173 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
2Max Level Lead1
Blue33,056G
Difference+10,841G
Red22,215G
?
8,965G
?
7,311G
?
5,255G
?
6,855G
?
4,670G
4,710G
2,409G
119G
2,274G
1,329G
4,255G
?
4,902G
?
5,136G
?
4,581G
?
3,341G
?