Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
4264
?
4511
?
2258
?
23675
?
7826
?
12999
?
8251
?
21449
?
24862
?
24095
Total damage to objectives
4045
8748
739
2153
873
7055
37543
16470
34497
10241
Total damage to buildings
0
0
739
2153
873
5685
1603
9154
8336
2675
Total damage shielded
0
0
0
0
385
0
0
0
0
3240
Total heals on teammates
868
0
0
0
0
0
0
0
213
478

Abilities usage

in numbers

Head Rush (Q)

40xpressed

Blood Frenzy / Snack Attack (W)

57xpressed

Chilling Scream (E)

29xpressed

Certain Death (R)

4xpressed

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Briar

Toughest Matchups

These champions counter Aatrox
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MonkeyKing
57.1%
287 Matches
?
Nocturne
56.4%
642 Matches
?
Rammus
53.5%
198 Matches
?
JarvanIV
51.4%
368 Matches
?
Warwick
51.3%
638 Matches
?
Volibear
51.0%
290 Matches
?
Kayn
49.8%
645 Matches
?
Khazix
49.8%
478 Matches
?
MasterYi
49.8%
428 Matches
?
Amumu
49.6%
560 Matches

Skill path

Most popular ability leveling order
Crimson Curse
P
Crimson Curse
Head Rush
Q
Head Rush
3
8
10
12
13
Blood Frenzy / Snack Attack
W
Blood Frenzy / Snack Attack
1
4
5
7
9
Chilling Scream
E
Chilling Scream
2
14
15
17
18
Certain Death
R
Certain Death
6
11
16

Summoner spell

Most popular spells
?
?
51.9% WR(11740 Matches)
?
?
50.3% WR(306 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
53.16% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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?
Briar
?
Nocturne
0.11KDA14.00
0.20%Kill Participation0.36%
17Vision Score10
4,511Damage Dealt8,251
0Max CS Advantage100
0CS in First 10 Minutes0

Minions have varying gold values depending on their type, and the CS gap results in an approximate 0 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

0Max Level Lead4
Blue39,077G
Difference+18,258G
Red57,335G
?
8,063G
?
6,594G
?
7,050G
?
10,111G
?
7,259G
2,011G
4,629G
5,531G
3,677G
2,410G
10,074G
?
11,223G
?
12,581G
?
13,788G
?
9,669G
?