Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
13065
?
12779
?
10799
?
18532
?
9285
?
31365
?
16391
?
12458
?
8289
?
6430
Total damage to objectives
0
13748
2361
2547
1372
12308
26825
4814
18570
4055
Total damage to buildings
0
0
166
2547
507
4218
0
1121
4585
1560
Total damage shielded
0
0
0
0
2836
0
0
0
0
2046
Total heals on teammates
0
0
0
0
3451
0
0
0
94
1338

Abilities usage

in numbers

Head Rush (Q)

37xpressed

Blood Frenzy / Snack Attack (W)

94xpressed

Chilling Scream (E)

28xpressed

Certain Death (R)

4xpressed

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Briar

Toughest Matchups

These champions counter Aatrox
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MonkeyKing
56.7%
289 Matches
?
Nocturne
56.4%
647 Matches
?
Rammus
53.5%
200 Matches
?
JarvanIV
51.5%
371 Matches
?
Warwick
51.1%
644 Matches
?
Volibear
51.0%
292 Matches
?
Khazix
49.7%
481 Matches
?
MasterYi
49.7%
433 Matches
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Kayn
49.6%
651 Matches
?
Amumu
49.6%
563 Matches

Skill path

Most popular ability leveling order
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P
Crimson Curse
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Q
Head Rush
3
8
10
12
13
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W
Blood Frenzy / Snack Attack
1
4
5
7
9
?
E
Chilling Scream
2
14
15
17
18
?
R
Certain Death
6
11
16

Summoner spell

Most popular spells
?
?
51.9% WR(11845 Matches)
?
?
50.5% WR(307 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
53.05% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Briar
?
Diana
0.88KDA4.25
0.50%Kill Participation0.50%
13Vision Score11
12,779Damage Dealt16,391
8Max CS Advantage72.4
1CS in First 10 Minutes1

Minions have varying gold values depending on their type, and the CS gap results in an approximate 0 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

1Max Level Lead4
Blue36,839G
Difference+7,633G
Red44,472G
?
6,760G
?
8,257G
?
7,036G
?
8,960G
?
5,826G
5,115G
1,668G
1,428G
1,649G
1,071G
11,875G
?
9,925G
?
8,464G
?
7,311G
?
6,897G
?