Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
46275
?
23774
?
42654
?
26989
?
14444
?
20648
?
36521
?
92543
?
16958
?
24525
Total damage to objectives
15667
14534
5824
13999
2184
11319
49237
41050
18083
1761
Total damage to buildings
4237
1747
2073
3098
463
2724
6233
22193
3874
1282
Total damage shielded
0
0
0
0
8845
0
0
0
0
2170
Total heals on teammates
0
0
0
0
0
0
0
0
0
852

Abilities usage

in numbers

Glitterlance (Q)

92xpressed

Whimsy (W)

83xpressed

Help, Pix! (E)

73xpressed

Wild Growth (R)

14xpressed

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Lulu

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Skill path

Most popular ability leveling order
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P
Pix, Faerie Companion
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Q
Glitterlance
2
14
15
17
18
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W
Whimsy
3
8
10
12
13
?
E
Help, Pix!
1
4
5
7
9
?
R
Wild Growth
6
11
16

Summoner spell

Most popular spells
?
?
52.2% WR(24295 Matches)
?
?
49.8% WR(7032 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
52.08% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Lulu
?
Seraphine
2.42KDA3.33
0.60%Kill Participation0.42%
76Vision Score42
14,444Damage Dealt24,525
3Max CS Advantage6
7CS in First 10 Minutes7

Minions have varying gold values depending on their type, and the CS gap results in an approximate 0 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

1Max Level Lead2
Blue70,030G
Difference+11,131G
Red81,161G
?
15,652G
?
12,679G
?
14,093G
?
17,108G
?
10,498G
1,762G
5,105G
11,992G
5,383G
1,179G
13,890G
?
17,784G
?
26,085G
?
11,725G
?
11,677G
?