Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
15483
?
10108
?
20772
?
44965
?
7892
?
16318
?
19171
?
17902
?
5935
?
9576
Total damage to objectives
7769
43181
7303
19175
3960
2918
1285
9151
2429
277
Total damage to buildings
7260
2348
850
12022
3590
2015
268
0
2429
277
Total damage shielded
0
0
648
0
0
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
340
949

Abilities usage

in numbers

Tumble (Q)

73xpressed

Silver Bolts (W)

0xpressed

Condemn (E)

19xpressed

Final Hour (R)

6xpressed

?

Vayne

Toughest Matchups

These champions counter Aatrox
?
Garen
51.9%
156 Matches
?
Darius
50.5%
186 Matches

Skill path

Most popular ability leveling order
?
P
Night Hunter
Tumble
Q
Tumble
1
4
5
7
9
Silver Bolts
W
Silver Bolts
2
8
10
12
13
Condemn
E
Condemn
3
14
15
17
18
Final Hour
R
Final Hour
6
11
16

Summoner spell

Most popular spells
?
?
51.5% WR(16968 Matches)
?
?
50.4% WR(4494 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
52.40% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Vayne
?
Darius
1.14KDA3.00
0.50%Kill Participation0.26%
9Vision Score3
16,318Damage Dealt15,483
5Max CS Advantage26
52CS in First 10 Minutes57

Minions have varying gold values depending on their type, and the CS gap results in an approximate 96 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
1Max Level Lead2
Blue54,817G
Difference+16,622G
Red38,195G
?
9,805G
?
9,831G
?
10,131G
?
16,350G
?
8,700G
1,887G
1,814G
828G
9,378G
2,715G
7,918G
?
8,017G
?
9,303G
?
6,972G
?
5,985G
?