Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
47584
?
69458
?
41295
?
45351
?
26350
?
66246
?
39395
?
46905
?
31836
?
30054
Total damage to objectives
20051
75631
16779
15920
15177
5918
42497
11384
18300
2227
Total damage to buildings
7006
3878
2659
4847
5970
1810
1630
3242
2920
70
Total damage shielded
0
0
0
7788
2209
0
0
0
0
1599
Total heals on teammates
0
0
0
1362
1119
0
0
0
0
572

Abilities usage

in numbers

Threaded Volley (Q)

244xpressed

Seismic Shove (W)

106xpressed

Unraveled Earth (E)

113xpressed

Weaver's Wall (R)

44xpressed

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Taliyah

Toughest Matchups

These champions counter Aatrox
?
Ahri
53.2%
171 Matches
?
Yasuo
46.4%
192 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
50.3% WR(2543 Matches)
?
?
48.0% WR(1839 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
50.55% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Taliyah
?
Ahri
2.00KDA2.44
0.44%Kill Participation0.42%
45Vision Score17
41,295Damage Dealt46,905
1Max CS Advantage74
60CS in First 10 Minutes87

Minions have varying gold values depending on their type, and the CS gap results in an approximate 518 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
1Max Level Lead2
Blue98,020G
Difference+5,361G
Red92,659G
?
18,639G
?
21,649G
?
21,944G
?
19,454G
?
16,334G
2,737G
3,706G
780G
1,267G
2,345G
21,376G
?
17,943G
?
21,164G
?
18,187G
?
13,989G
?