Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
12393
?
13412
?
19002
?
15662
?
6444
?
15799
?
19149
?
19996
?
23321
?
6856
Total damage to objectives
1179
25907
7682
474
1018
7957
40456
12607
20547
1657
Total damage to buildings
978
0
3929
116
0
5843
3816
6052
7061
818
Total damage shielded
94
0
0
0
1276
0
0
0
0
0
Total heals on teammates
0
0
0
0
209
0
0
0
0
0

Abilities usage

in numbers

Winds of War (Q)

86xpressed

Shield of Durand (W)

17xpressed

Justice Punch (E)

27xpressed

Hero's Entrance (R)

2xpressed

?

Galio

Toughest Matchups

These champions counter Aatrox
Not enough data to display toughest matchups for this champion yet.

Skill path

Most popular ability leveling order
?
P
Colossal Smash
?
Q
Winds of War
1
4
5
7
9
?
W
Shield of Durand
2
8
10
12
13
?
E
Justice Punch
3
14
15
17
18
?
R
Hero's Entrance
6
11
16

Summoner spell

Most popular spells
?
?
51.3% WR(11028 Matches)
?
?
50.9% WR(3038 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
52.72% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Galio
?
Pantheon
0.50KDA8.00
0.30%Kill Participation0.30%
14Vision Score12
12,393Damage Dealt15,799
6Max CS Advantage18
66CS in First 10 Minutes72

Minions have varying gold values depending on their type, and the CS gap results in an approximate 115 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
1Max Level Lead2
Blue43,719G
Difference+11,717G
Red55,436G
?
8,217G
?
8,761G
?
9,882G
?
10,688G
?
6,171G
2,586G
4,869G
567G
2,849G
846G
10,803G
?
13,630G
?
10,449G
?
13,537G
?
7,017G
?