Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
22504
?
23669
?
16956
?
15968
?
8936
?
22326
?
8440
?
26089
?
41043
?
7674
Total damage to objectives
9293
24881
15313
2330
1407
13099
27052
9275
25151
2389
Total damage to buildings
9293
196
2059
898
0
13099
2355
6655
10992
2389
Total damage shielded
0
0
0
0
4493
0
0
0
0
3844
Total heals on teammates
0
0
0
108
5470
0
0
0
0
2671

Abilities usage

in numbers

Crescent Strike (Q)

90xpressed

Pale Cascade (W)

30xpressed

Lunar Rush (E)

15xpressed

Moonfall (R)

4xpressed

?

Diana

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
51.0% WR(21949 Matches)
?
?
50.2% WR(7784 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Diana
?
Naafiri
0.89KDA4.75
0.24%Kill Participation0.66%
9Vision Score18
8,440Damage Dealt23,669
0Max CS Advantage95.75
0CS in First 10 Minutes2
1Max Level Lead4
Blue55,695G
Difference+2,981G
Red58,676G
?
14,893G
?
14,567G
?
9,376G
?
9,425G
?
7,434G
515G
6,221G
2,188G
6,597G
932G
14,378G
?
8,346G
?
11,564G
?
16,022G
?
8,366G
?