Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
17715
?
19687
?
27821
?
23595
?
28167
?
28533
?
15092
?
43239
?
23727
?
26575
Total damage to objectives
6923
71496
9760
13350
3866
14839
6282
3465
7486
7593
Total damage to buildings
3338
498
4059
8018
1508
8387
478
1367
2850
3099
Total damage shielded
0
0
0
0
0
0
0
0
0
2391
Total heals on teammates
2668
0
0
626
0
0
0
0
0
0

Abilities usage

in numbers

Blinding Assault (Q)

32xpressed

Heightened Senses (W)

14xpressed

Vault (E)

34xpressed

Behind Enemy Lines (R)

29xpressed

?

Quinn

Toughest Matchups

These champions counter Aatrox
?
Malphite
59.5%
210 Matches
?
Darius
48.0%
173 Matches
?
Garen
43.7%
174 Matches

Skill path

Most popular ability leveling order
?
P
Harrier
?
Q
Blinding Assault
2
8
10
12
13
?
W
Heightened Senses
3
4
5
7
9
Vault
E
Vault
1
14
15
17
18
Behind Enemy Lines
R
Behind Enemy Lines
6
11
16

Summoner spell

Most popular spells
?
?
50.4% WR(4374 Matches)
?
?
47.1% WR(259 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.32% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Quinn
?
Kayle
1.17KDA3.33
0.28%Kill Participation0.32%
24Vision Score15
28,533Damage Dealt17,715
77Max CS Advantage0
65CS in First 10 Minutes36

Minions have varying gold values depending on their type, and the CS gap results in an approximate 557 gold in your favor.

You could use this early advantage to purchase items like:

?
?
?
3Max Level Lead0
Blue66,452G
Difference+4,918G
Red61,534G
?
11,854G
?
14,363G
?
16,274G
?
13,062G
?
10,899G
1,261G
2,246G
1,640G
1,320G
973G
13,115G
?
12,117G
?
14,634G
?
11,742G
?
9,926G
?