Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
27744
?
28175
?
31807
?
29914
?
17109
?
39882
?
24611
?
35960
?
30200
?
28658
Total damage to objectives
11740
31182
1402
31828
6908
18958
59417
8246
7385
9458
Total damage to buildings
8722
2314
1402
10185
3523
11666
9488
3237
6149
1115
Total damage shielded
0
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
0
0
0
568
759
0
0
0
0

Abilities usage

in numbers

Baleful Strike (Q)

170xpressed

Dark Matter (W)

84xpressed

Event Horizon (E)

37xpressed

Primordial Burst (R)

9xpressed

?

Veigar

Toughest Matchups

These champions counter Aatrox
?
Lux
56.4%
181 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
52.4% WR(20839 Matches)
?
?
47.7% WR(2594 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
53.46% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Veigar
?
Elise
2.63KDA2.18
0.55%Kill Participation0.57%
64Vision Score74
17,109Damage Dealt28,658
51.6Max CS Advantage4
11CS in First 10 Minutes11

Minions have varying gold values depending on their type, and the CS gap results in an approximate 0 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

2Max Level Lead3
Blue74,372G
Difference+490G
Red74,862G
?
13,426G
?
16,663G
?
15,794G
?
17,321G
?
11,168G
3,530G
2,299G
310G
1,899G
1,468G
16,956G
?
14,364G
?
15,484G
?
15,422G
?
12,636G
?