Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
22335
?
9198
?
25672
?
15500
?
6801
?
11782
?
8751
?
17203
?
10212
?
13292
Total damage to objectives
9530
22913
17794
3104
671
0
18156
4597
5615
3076
Total damage to buildings
5264
0
15051
2611
671
0
1122
3746
2497
1874
Total damage shielded
0
0
0
0
2738
0
0
0
0
0
Total heals on teammates
0
0
0
0
2809
0
0
0
0
0

Abilities usage

in numbers

Taste Their Fear (Q)

111xpressed

Void Spike (W)

60xpressed

Leap (E)

24xpressed

Void Assault (R)

8xpressed

?

Kha'Zix

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
49.4% WR(22141 Matches)
?
?
51.6% WR(376 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Kha'Zix
?
Nunu & Willump
1.25KDA3.00
0.53%Kill Participation0.32%
4Vision Score16
8,751Damage Dealt9,198
4Max CS Advantage29.4
0CS in First 10 Minutes0
1Max Level Lead1
Blue51,768G
Difference+11,192G
Red40,576G
?
10,743G
?
8,426G
?
14,815G
?
11,564G
?
6,220G
3,398G
1,369G
6,591G
2,789G
2,955G
7,345G
?
7,057G
?
8,224G
?
8,775G
?
9,175G
?