Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
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8847
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16770
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42968
?
25736
?
15398
?
42389
?
23776
?
21293
?
23187
?
15927
Total damage to objectives
24248
40605
13240
21015
4739
23389
20489
7229
9229
5417
Total damage to buildings
11142
2491
8188
9538
683
6824
29
1227
6566
928
Total damage shielded
0
0
0
0
0
0
0
0
0
795
Total heals on teammates
0
0
0
0
0
262
0
0
0
0

Abilities usage

in numbers

H-28 G Evolution Turret (Q)

88xpressed

Hextech Micro-Rockets (W)

57xpressed

CH-2 Electron Storm Grenade (E)

49xpressed

UPGRADE!!! (R)

11xpressed

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Heimerdinger

Toughest Matchups

These champions counter Aatrox
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Nasus
53.5%
170 Matches
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Teemo
52.4%
212 Matches
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Mordekaiser
49.6%
226 Matches
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Garen
49.4%
162 Matches
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Chogath
47.7%
155 Matches
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Darius
46.1%
206 Matches
Error fetching data

Summoner spell

Most popular spells
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?
51.9% WR(5047 Matches)
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?
51.8% WR(1667 Matches)
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?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
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?
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52.44% WR3,476 Matches
Core build
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?
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Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

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Heimerdinger
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Trundle
1.90KDA1.22
0.54%Kill Participation0.28%
18Vision Score16
42,389Damage Dealt8,847
61.4Max CS Advantage0
76CS in First 10 Minutes43

Minions have varying gold values depending on their type, and the CS gap results in an approximate 634 gold in your favor.

You could use this early advantage to purchase items like:

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?
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3Max Level Lead0
Blue70,649G
Difference+7,693G
Red62,956G
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11,438G
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14,390G
?
17,758G
?
17,580G
?
9,483G
4,323G
1,721G
6,488G
3,394G
413G
15,761G
?
12,669G
?
11,270G
?
14,186G
?
9,070G
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