Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
43184
?
23807
?
34714
?
9214
?
19356
?
21091
?
13536
?
9199
?
26200
?
30586
Total damage to objectives
10614
50099
30827
2679
3682
7826
8017
2246
2479
1252
Total damage to buildings
4685
0
10993
2679
436
6106
941
823
626
957
Total damage shielded
0
0
0
0
691
0
0
0
0
0
Total heals on teammates
0
0
0
286
0
0
0
0
0
0

Abilities usage

in numbers

Crescent Strike (Q)

63xpressed

Pale Cascade (W)

47xpressed

Lunar Rush (E)

61xpressed

Moonfall (R)

11xpressed

?

Diana

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
51.0% WR(22056 Matches)
?
?
50.2% WR(7840 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Diana
?
Ekko
1.00KDA3.17
0.31%Kill Participation0.39%
21Vision Score15
13,536Damage Dealt23,807
7Max CS Advantage25
2CS in First 10 Minutes0
1Max Level Lead3
Blue57,313G
Difference+7,989G
Red49,324G
?
15,174G
?
12,847G
?
14,520G
?
6,709G
?
8,063G
4,810G
2,231G
7,434G
3,649G
2,837G
10,364G
?
10,616G
?
7,086G
?
10,358G
?
10,900G
?