Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
45376
?
57065
?
39165
?
34434
?
56290
?
58896
?
41201
?
65527
?
60577
?
26857
Total damage to objectives
23668
62290
20824
32928
4542
25080
69695
7596
27210
8189
Total damage to buildings
7224
2146
7080
16966
2301
11150
610
1223
9359
1053
Total damage shielded
0
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
368

Abilities usage

in numbers

Bandage Toss (Q)

137xpressed

Despair (W)

196xpressed

Tantrum (E)

272xpressed

Curse of the Sad Mummy (R)

16xpressed

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Amumu

Summoner spell

Most popular spells
?
?
53.2% WR(25030 Matches)
?
?
50.2% WR(679 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
53.81% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Amumu
?
Tryndamere
3.78KDA2.14
0.49%Kill Participation0.47%
33Vision Score35
41,201Damage Dealt57,065
37Max CS Advantage50.4
0CS in First 10 Minutes2

Minions have varying gold values depending on their type, and the CS gap results in an approximate 38 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

2Max Level Lead2
Blue105,221G
Difference+984G
Red104,237G
?
18,575G
?
24,518G
?
22,175G
?
22,118G
?
17,835G
4,277G
3,266G
1,217G
2,327G
3,105G
22,852G
?
21,252G
?
20,958G
?
24,445G
?
14,730G
?