Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
38323
?
19889
?
30416
?
21387
?
16195
?
13342
?
23323
?
17744
?
29685
?
11236
Total damage to objectives
10843
28360
8189
13942
3472
12575
26179
1706
4175
1291
Total damage to buildings
9869
4140
8189
4175
1146
2028
0
0
1091
406
Total damage shielded
0
0
0
0
0
0
0
0
0
4726
Total heals on teammates
0
0
0
0
2063
0
0
0
0
0

Abilities usage

in numbers

Knuckle Down (Q)

55xpressed

Haymaker (W)

16xpressed

Facebreaker (E)

39xpressed

The Show Stopper (R)

9xpressed

?

Sett

Summoner spell

Most popular spells
?
?
51.3% WR(12456 Matches)
?
?
52.4% WR(5280 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.75% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Sett
?
Brand
0.50KDA4.60
0.16%Kill Participation0.57%
10Vision Score9
13,342Damage Dealt38,323
2Max CS Advantage58.75
42CS in First 10 Minutes77

Minions have varying gold values depending on their type, and the CS gap results in an approximate 672 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
1Max Level Lead4
Blue59,966G
Difference+7,201G
Red52,765G
?
13,893G
?
13,746G
?
12,430G
?
10,808G
?
9,089G
5,738G
1,542G
3,606G
3,723G
38G
8,155G
?
12,204G
?
8,824G
?
14,531G
?
9,051G
?