Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
39359
?
31030
?
18991
?
53557
?
9212
?
28087
?
19803
?
32204
?
21230
?
19940
Total damage to objectives
8718
45035
9715
37186
9629
25600
21366
3546
4163
292
Total damage to buildings
7465
2523
8716
13519
3421
12008
0
3237
4163
292
Total damage shielded
0
0
0
1467
6308
0
0
0
0
2215
Total heals on teammates
0
0
0
5927
0
0
0
0
0
784

Abilities usage

in numbers

Taste Their Fear (Q)

208xpressed

Void Spike (W)

98xpressed

Leap (E)

46xpressed

Void Assault (R)

14xpressed

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Kha'Zix

Summoner spell

Most popular spells
?
?
49.5% WR(22009 Matches)
?
?
51.7% WR(375 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
50.28% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Kha'Zix
?
Xin Zhao
6.25KDA0.81
0.44%Kill Participation0.48%
26Vision Score11
31,030Damage Dealt19,803
96.4Max CS Advantage6
0CS in First 10 Minutes2

Minions have varying gold values depending on their type, and the CS gap results in an approximate 38 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

3Max Level Lead1
Blue67,010G
Difference+6,990G
Red60,020G
?
13,330G
?
14,765G
?
9,444G
?
18,913G
?
10,558G
3,392G
5,056G
3,079G
6,482G
1,923G
16,722G
?
9,709G
?
12,523G
?
12,431G
?
8,635G
?