Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
35370
?
13319
?
19625
?
25350
?
11679
?
33651
?
10889
?
22951
?
7623
?
7315
Total damage to objectives
27953
20322
11059
14129
5723
9043
15212
4475
5267
1129
Total damage to buildings
11574
0
3250
7212
2004
5080
0
2327
2986
404
Total damage shielded
0
0
1178
0
1521
0
0
0
0
271
Total heals on teammates
0
0
0
0
6683
0
0
0
0
0

Abilities usage

in numbers

Baleful Strike (Q)

134xpressed

Dark Matter (W)

75xpressed

Event Horizon (E)

19xpressed

Primordial Burst (R)

6xpressed

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Veigar

Summoner spell

Most popular spells
?
?
52.5% WR(20623 Matches)
?
?
47.7% WR(2564 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
53.53% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Veigar
?
Lux
1.00KDA2.60
0.58%Kill Participation0.36%
4Vision Score12
22,951Damage Dealt19,625
47Max CS Advantage3
73CS in First 10 Minutes48

Minions have varying gold values depending on their type, and the CS gap results in an approximate 480 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

loading...
2Max Level Lead1
Blue50,315G
Difference+7,700G
Red42,615G
?
10,119G
?
9,593G
?
10,288G
?
12,267G
?
8,048G
105G
1,842G
753G
2,949G
2,051G
10,014G
?
7,751G
?
9,535G
?
9,318G
?
5,997G
?