Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
26982
?
61648
?
63754
?
37812
?
38039
?
96506
?
29089
?
32184
?
47714
?
29864
Total damage to objectives
6789
24012
10533
15188
17998
22773
57851
9994
12471
5566
Total damage to buildings
2183
4331
4681
4690
7563
7320
0
5037
9628
2591
Total damage shielded
0
0
0
0
4352
0
0
0
0
16311
Total heals on teammates
0
0
0
0
8057
0
0
0
0
555

Abilities usage

in numbers

Arcanopulse (Q)

194xpressed

Eye of Destruction (W)

114xpressed

Shocking Orb (E)

57xpressed

Rite of the Arcane (R)

80xpressed

?

Xerath

Toughest Matchups

These champions counter Aatrox
?
Vex
58.1%
191 Matches
?
Akali
54.1%
172 Matches
?
Fizz
53.5%
198 Matches
?
Vladimir
52.9%
172 Matches
?
Malzahar
52.8%
362 Matches
?
Ahri
50.9%
497 Matches
?
Sylas
50.4%
260 Matches
?
Lux
50.2%
488 Matches
?
Zed
49.8%
271 Matches
?
Yasuo
49.7%
370 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
51.5% WR(8081 Matches)
?
?
50.4% WR(5793 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Xerath
?
Vex
3.57KDA0.94
0.42%Kill Participation0.25%
6Vision Score5
63,754Damage Dealt32,184
112Max CS Advantage6
53CS in First 10 Minutes48

Minions have varying gold values depending on their type, and the CS gap results in an approximate 96 gold in your favor.

You could use this early advantage to purchase items like:

?
3Max Level Lead1
Blue88,684G
Difference+3,317G
Red85,367G
?
14,643G
?
18,742G
?
20,513G
?
16,386G
?
18,400G
11,006G
2,718G
7,507G
178G
4,276G
25,649G
?
16,024G
?
13,006G
?
16,564G
?
14,124G
?