Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
16319
?
15060
?
11192
?
12305
?
9882
?
15643
?
11405
?
18357
?
19332
?
5417
Total damage to objectives
2411
8772
778
0
693
7187
40122
7123
12064
2813
Total damage to buildings
2411
0
123
0
0
4347
1221
3556
11931
2665
Total damage shielded
0
0
0
0
362
0
0
0
0
1084
Total heals on teammates
0
0
0
0
1480
0
0
0
0
184

Abilities usage

in numbers

Head Rush (Q)

40xpressed

Blood Frenzy / Snack Attack (W)

136xpressed

Chilling Scream (E)

13xpressed

Certain Death (R)

7xpressed

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Briar

Toughest Matchups

These champions counter Aatrox
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MonkeyKing
57.7%
279 Matches
?
Nocturne
56.6%
632 Matches
?
Rammus
53.6%
196 Matches
?
Warwick
51.0%
630 Matches
?
Volibear
51.0%
288 Matches
?
JarvanIV
50.7%
357 Matches
?
Khazix
50.1%
471 Matches
?
Amumu
50.0%
550 Matches
?
Udyr
49.5%
220 Matches
?
Kayn
49.4%
631 Matches

Skill path

Most popular ability leveling order
?
P
Crimson Curse
?
Q
Head Rush
3
8
10
12
13
?
W
Blood Frenzy / Snack Attack
1
4
5
7
9
?
E
Chilling Scream
2
14
15
17
18
?
R
Certain Death
6
11
16

Summoner spell

Most popular spells
?
?
52.0% WR(11500 Matches)
?
?
50.2% WR(305 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
53.18% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Briar
?
Kha'Zix
2.75KDA1.44
0.38%Kill Participation0.68%
11Vision Score17
11,405Damage Dealt15,060
26Max CS Advantage17
1CS in First 10 Minutes0

Minions have varying gold values depending on their type, and the CS gap results in an approximate 19 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

1Max Level Lead2
Blue37,900G
Difference+9,294G
Red47,194G
?
7,202G
?
9,506G
?
6,988G
?
7,762G
?
6,442G
1,860G
1,097G
1,522G
3,924G
891G
9,062G
?
10,603G
?
8,510G
?
11,686G
?
7,333G
?