Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
15985
?
9220
?
23752
?
32075
?
18482
?
13244
?
20050
?
11823
?
7335
?
24551
Total damage to objectives
13700
63527
5969
11617
6816
6897
6863
2543
862
4669
Total damage to buildings
3397
5190
5969
6765
4107
6897
0
1154
503
0
Total damage shielded
0
0
0
0
0
0
0
0
401
0
Total heals on teammates
0
0
0
0
0
0
0
0
333
0

Abilities usage

in numbers

Sear (Q)

52xpressed

Pillar of Flame (W)

66xpressed

Conflagration (E)

45xpressed

Pyroclasm (R)

6xpressed

?

Brand

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
50.8% WR(12142 Matches)
?
?
51.6% WR(3098 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Brand
?
Sion
2.00KDA1.80
0.62%Kill Participation0.51%
33Vision Score46
24,551Damage Dealt18,482
11Max CS Advantage5
16CS in First 10 Minutes15
2Max Level Lead2
Blue55,090G
Difference+9,839G
Red45,251G
?
10,124G
?
10,234G
?
10,528G
?
14,723G
?
9,481G
310G
760G
2,302G
5,592G
1,495G
10,434G
?
9,474G
?
8,226G
?
9,131G
?
7,986G
?