Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
2546
?
2118
?
6101
?
4016
?
1865
?
663
?
1354
?
3094
?
2354
?
570
Total damage to objectives
272
6119
3307
794
692
0
6655
69
0
0
Total damage to buildings
63
0
3307
794
692
0
0
69
0
0
Total damage shielded
0
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
14

Abilities usage

in numbers

Steel Tempest (Q)

49xpressed

Wind Wall (W)

1xpressed

Sweeping Blade (E)

31xpressed

Last Breath (R)

1xpressed

?

Yasuo

Toughest Matchups

These champions counter Aatrox
?
Kayle
64.8%
165 Matches
?
Renekton
58.2%
208 Matches
?
Garen
57.9%
171 Matches
?
AurelionSol
57.7%
407 Matches
?
Pantheon
57.7%
260 Matches
?
Ekko
56.1%
337 Matches
?
Malzahar
55.7%
1126 Matches
?
Talon
55.2%
324 Matches
?
Vex
55.0%
832 Matches
?
Anivia
54.9%
297 Matches

Summoner spell

Most popular spells
?
?
48.4% WR(22875 Matches)
?
?
48.5% WR(13496 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
50.75% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Yasuo
?
Fizz
0.20KDA6.00
0.50%Kill Participation0.55%
0Vision Score3
3,094Damage Dealt6,101
3Max CS Advantage34
38CS in First 10 Minutes72

Minions have varying gold values depending on their type, and the CS gap results in an approximate 653 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
0Max Level Lead3
Blue18,877G
Difference+5,843G
Red13,034G
?
2,859G
?
3,569G
?
5,347G
?
3,938G
?
3,164G
75G
779G
2,868G
964G
1,157G
2,784G
?
2,790G
?
2,479G
?
2,974G
?
2,007G
?