Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
17393
?
8573
?
36577
?
15417
?
6718
?
8279
?
7259
?
10308
?
8520
?
6624
Total damage to objectives
17768
41341
9429
17242
7744
0
3942
0
379
44
Total damage to buildings
13372
5227
6582
5925
2094
0
3752
0
379
44
Total damage shielded
0
0
563
0
242
0
0
0
0
1275
Total heals on teammates
0
0
0
0
0
0
0
0
0
605

Abilities usage

in numbers

Bandage Toss (Q)

44xpressed

Despair (W)

75xpressed

Tantrum (E)

127xpressed

Curse of the Sad Mummy (R)

4xpressed

?

Amumu

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Summoner spell

Most popular spells
?
?
53.2% WR(24898 Matches)
?
?
49.9% WR(674 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
53.81% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Amumu
?
Viego
6.00KDA1.20
0.31%Kill Participation0.60%
16Vision Score13
8,573Damage Dealt7,259
8Max CS Advantage22.5
0CS in First 10 Minutes2

Minions have varying gold values depending on their type, and the CS gap results in an approximate 38 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

1Max Level Lead1
Blue53,633G
Difference+18,944G
Red34,689G
?
13,552G
?
8,586G
?
12,877G
?
11,051G
?
7,567G
7,649G
818G
6,413G
3,097G
2,603G
5,903G
?
9,404G
?
6,464G
?
7,954G
?
4,964G
?