Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
30804
?
24905
?
34082
?
61171
?
15158
?
25312
?
35508
?
27487
?
31863
?
28630
Total damage to objectives
11719
26771
9798
40734
2663
42355
19278
1753
18517
7773
Total damage to buildings
5663
4047
7845
16868
510
16119
478
1753
9038
1608
Total damage shielded
0
0
0
0
1185
0
0
0
0
2415
Total heals on teammates
0
0
0
0
5617
0
602
0
385
0

Abilities usage

in numbers

Neurotoxin / Venomous Bite (Q)

185xpressed

Volatile Spiderling / Skittering Frenzy (W)

155xpressed

Cocoon / Rappel (E)

156xpressed

Spider Form (R)

161xpressed

?

Elise

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
49.2% WR(9450 Matches)
?
?
49.9% WR(1989 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Elise
?
Zac
2.57KDA3.57
0.45%Kill Participation0.66%
41Vision Score23
24,905Damage Dealt35,508
32.4Max CS Advantage23
1CS in First 10 Minutes3
1Max Level Lead2
Blue72,870G
Difference+3,049G
Red69,821G
?
14,324G
?
14,760G
?
12,372G
?
20,255G
?
11,159G
1,229G
1,670G
725G
2,522G
639G
15,553G
?
13,090G
?
11,647G
?
17,733G
?
11,798G
?