Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
46328
?
24450
?
17152
?
16570
?
7272
?
21503
?
14158
?
23369
?
22585
?
23445
Total damage to objectives
39169
72402
11744
10825
2151
5743
6383
2090
7923
1675
Total damage to buildings
11729
5958
4639
4687
557
5574
0
2090
6298
1128
Total damage shielded
0
0
0
0
3291
0
0
0
0
0
Total heals on teammates
0
0
0
0
162
0
0
0
0
0

Abilities usage

in numbers

Taste Their Fear (Q)

111xpressed

Void Spike (W)

61xpressed

Leap (E)

28xpressed

Void Assault (R)

18xpressed

?

Kha'Zix

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Error fetching data

Summoner spell

Most popular spells
?
?
49.4% WR(22299 Matches)
?
?
51.9% WR(378 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Kha'Zix
?
Master Yi
0.83KDA3.00
0.37%Kill Participation0.32%
7Vision Score38
14,158Damage Dealt24,450
4Max CS Advantage93.4
0CS in First 10 Minutes2
1Max Level Lead3
Blue60,152G
Difference+4,390G
Red55,762G
?
16,316G
?
13,756G
?
10,401G
?
11,131G
?
8,548G
3,497G
4,370G
789G
3,427G
839G
12,819G
?
9,386G
?
9,612G
?
14,558G
?
9,387G
?