Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
20364
?
20026
?
19814
?
25446
?
31958
?
21888
?
11443
?
23727
?
21137
?
14566
Total damage to objectives
13659
50523
33040
26322
5425
6268
19672
9282
7191
1992
Total damage to buildings
6095
3724
3855
7711
1401
1673
2473
2139
6353
1809
Total damage shielded
0
0
0
0
0
0
0
0
0
2077
Total heals on teammates
0
0
0
0
0
0
0
0
1587
8920

Abilities usage

in numbers

Jaws of the Beast (Q)

97xpressed

Blood Hunt (W)

5xpressed

Primal Howl (E)

32xpressed

Infinite Duress (R)

9xpressed

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Warwick

Summoner spell

Most popular spells
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?
52.4% WR(22672 Matches)
?
?
51.8% WR(5013 Matches)
Best starting option
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Time target@ 4 min
Early game
?
?
?
52.80% WR3,476 Matches
Core build
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?
?
?
?
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Full build

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Warwick
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Darius
1.67KDA3.75
0.40%Kill Participation0.50%
25Vision Score29
11,443Damage Dealt20,026
6Max CS Advantage72
1CS in First 10 Minutes1

Minions have varying gold values depending on their type, and the CS gap results in an approximate 0 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

1Max Level Lead3
Blue67,304G
Difference+9,374G
Red57,930G
?
12,903G
?
15,406G
?
14,641G
?
13,646G
?
10,708G
9G
2,960G
4,321G
355G
2,457G
12,912G
?
12,446G
?
10,320G
?
14,001G
?
8,251G
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