Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
19642
?
12665
?
21860
?
22355
?
8374
?
7646
?
5890
?
26003
?
14479
?
19110
Total damage to objectives
16519
43708
1848
8585
1318
5558
5025
405
3334
2198
Total damage to buildings
8885
3164
1848
3912
1109
4018
0
221
533
2198
Total damage shielded
0
0
1993
0
1310
0
0
0
0
0
Total heals on teammates
0
0
0
0
122
0
0
0
0
820

Abilities usage

in numbers

Seismic Shard (Q)

61xpressed

Thunderclap (W)

81xpressed

Ground Slam (E)

79xpressed

Unstoppable Force (R)

10xpressed

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Malphite

Summoner spell

Most popular spells
?
?
51.7% WR(18486 Matches)
?
?
49.4% WR(3573 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
53.18% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Malphite
?
Jax
14.00KDA0.14
0.48%Kill Participation0.05%
13Vision Score0
19,642Damage Dealt7,646
85Max CS Advantage0
61CS in First 10 Minutes21

Minions have varying gold values depending on their type, and the CS gap results in an approximate 768 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

loading...
2Max Level Lead0
Blue49,273G
Difference+8,223G
Red41,050G
?
10,554G
?
10,183G
?
10,466G
?
10,993G
?
7,077G
4,266G
3,199G
457G
1,607G
1,306G
6,288G
?
6,984G
?
10,009G
?
9,386G
?
8,383G
?