Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
21356
?
27864
?
28947
?
20609
?
29615
?
47112
?
21201
?
42155
?
32293
?
31486
Total damage to objectives
7842
39401
2829
10802
2778
35118
46980
10553
9920
21380
Total damage to buildings
3294
6153
2829
8478
1108
9598
365
6557
8230
5256
Total damage shielded
0
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
0
1821
0
0
0
412
87
0
1249

Abilities usage

in numbers

Rupture (Q)

131xpressed

Feral Scream (W)

67xpressed

Vorpal Spikes (E)

75xpressed

Feast (R)

11xpressed

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Cho'Gath

Summoner spell

Most popular spells
?
?
51.8% WR(16342 Matches)
?
?
50.2% WR(1617 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
52.00% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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?
Cho'Gath
?
Dr. Mundo
0.67KDA26.00
0.35%Kill Participation0.54%
20Vision Score27
21,356Damage Dealt47,112
12Max CS Advantage57.8
47CS in First 10 Minutes47

Minions have varying gold values depending on their type, and the CS gap results in an approximate 0 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

1Max Level Lead4
Blue68,646G
Difference+7,844G
Red76,490G
?
11,047G
?
15,289G
?
17,063G
?
15,174G
?
10,073G
6,911G
2,021G
283G
203G
3,440G
17,958G
?
13,268G
?
16,780G
?
14,971G
?
13,513G
?