Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
22127
?
32096
?
49121
?
17240
?
15815
?
40426
?
19065
?
19061
?
14334
?
19068
Total damage to objectives
9016
23726
11373
4370
4406
33438
39207
7883
24892
5617
Total damage to buildings
7945
2597
10017
1846
3312
9726
579
7470
2400
1991
Total damage shielded
0
0
0
0
49
0
0
0
0
0
Total heals on teammates
0
0
2864
0
0
0
0
0
0
712

Abilities usage

in numbers

Light Binding (Q)

32xpressed

Prismatic Barrier (W)

4xpressed

Lucent Singularity (E)

62xpressed

Final Spark (R)

11xpressed

?

Lux

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
49.5% WR(23364 Matches)
?
?
52.3% WR(14732 Matches)
Error fetching data

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?
Lux
?
Veigar
1.57KDA1.40
0.33%Kill Participation0.41%
8Vision Score14
15,815Damage Dealt19,068
39Max CS Advantage2
22CS in First 10 Minutes16

Minions have varying gold values depending on their type, and the CS gap results in an approximate 115 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
2Max Level Lead1
Blue90,712G
Difference+3,941G
Red94,653G
?
17,241G
?
18,259G
?
20,413G
?
17,156G
?
17,643G
4,363G
2,622G
2,952G
638G
730G
21,604G
?
20,881G
?
17,461G
?
17,794G
?
16,913G
?