Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
46604
?
38090
?
52409
?
65402
?
40256
?
67635
?
85516
?
34642
?
60635
?
47828
Total damage to objectives
9029
57237
6904
9706
2599
29914
67506
26773
13419
20115
Total damage to buildings
5651
0
5077
8515
2599
9737
3855
8899
4991
422
Total damage shielded
0
0
0
0
0
0
0
0
887
0
Total heals on teammates
0
372
0
0
0
0
0
0
665
0

Abilities usage

in numbers

Crescent Strike (Q)

114xpressed

Pale Cascade (W)

59xpressed

Lunar Rush (E)

92xpressed

Moonfall (R)

14xpressed

?

Diana

Toughest Matchups

These champions counter Aatrox
?
Ahri
56.3%
508 Matches
?
Galio
56.2%
194 Matches
?
Viktor
55.7%
255 Matches
?
Orianna
53.8%
173 Matches
?
Sylas
52.5%
343 Matches
?
Veigar
52.2%
387 Matches
?
Vex
51.9%
231 Matches
?
Malzahar
51.0%
400 Matches
?
Hwei
50.5%
184 Matches
?
Akali
50.4%
244 Matches

Skill path

Most popular ability leveling order
?
P
Moonsilver Blade
?
Q
Crescent Strike
1
4
5
7
9
?
W
Pale Cascade
2
8
10
12
13
?
E
Lunar Rush
3
14
15
17
18
?
R
Moonfall
6
11
16

Summoner spell

Most popular spells
?
?
51.0% WR(21570 Matches)
?
?
50.2% WR(7563 Matches)
item
item
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
50.54% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Diana
?
Fizz
1.19KDA2.60
0.28%Kill Participation0.39%
43Vision Score19
34,642Damage Dealt52,409
29Max CS Advantage21
79CS in First 10 Minutes62

Minions have varying gold values depending on their type, and the CS gap results in an approximate 326 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
2Max Level Lead1
Blue94,797G
Difference+5,042G
Red99,839G
?
18,694G
?
17,963G
?
20,080G
?
22,831G
?
15,229G
1,139G
8,710G
1,615G
3,934G
742G
19,833G
?
26,673G
?
18,465G
?
18,897G
?
15,971G
?