Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
38874
?
28337
?
21328
?
21075
?
22599
?
34766
?
18955
?
22354
?
33454
?
13252
Total damage to objectives
12850
30241
7452
24571
9714
18688
23357
12858
1667
3454
Total damage to buildings
5463
0
3672
10013
3413
5423
778
5954
740
390
Total damage shielded
0
0
0
0
3222
0
0
0
0
8770
Total heals on teammates
0
0
0
0
5163
0
0
0
0
2487

Abilities usage

in numbers

Switcheroo! (Q)

125xpressed

Zap! (W)

44xpressed

Flame Chompers! (E)

18xpressed

Super Mega Death Rocket! (R)

12xpressed

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Jinx

Skill path

Most popular ability leveling order
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P
Get Excited!
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Q
Switcheroo!
1
4
5
7
9
?
W
Zap!
2
8
10
12
13
?
E
Flame Chompers!
3
14
15
17
18
?
R
Super Mega Death Rocket!
6
11
16

Summoner spell

Most popular spells
?
?
51.2% WR(42842 Matches)
?
?
48.0% WR(4040 Matches)
Best starting option
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Time target@ 4 min
Early game
?
?
?
52.81% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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?
Jinx
?
Ashe
3.00KDA4.00
0.48%Kill Participation0.54%
14Vision Score31
33,454Damage Dealt21,075
30.4Max CS Advantage26
60CS in First 10 Minutes74

Minions have varying gold values depending on their type, and the CS gap results in an approximate 269 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
1Max Level Lead1
Blue66,309G
Difference+4,196G
Red62,113G
?
14,999G
?
13,242G
?
10,986G
?
15,170G
?
11,912G
1,951G
1,364G
2,951G
1,134G
2,698G
13,048G
?
11,878G
?
13,937G
?
14,036G
?
9,214G
?