Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
43303
?
42799
?
39366
?
45059
?
21438
?
64340
?
50582
?
91077
?
22864
?
23585
Total damage to objectives
12284
64391
6326
19972
4519
20513
35207
46317
23120
8896
Total damage to buildings
5594
3317
3412
12502
1898
11145
1702
6938
6967
1798
Total damage shielded
0
0
0
0
3342
0
0
0
0
2962
Total heals on teammates
0
0
0
0
5436
0
0
0
0
2979

Abilities usage

in numbers

Mystic Shot (Q)

366xpressed

Essence Flux (W)

47xpressed

Arcane Shift (E)

49xpressed

Trueshot Barrage (R)

25xpressed

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Ezreal

Summoner spell

Most popular spells
?
?
48.5% WR(28842 Matches)
?
?
47.3% WR(2364 Matches)
Best starting option
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Time target@ 4 min
Early game
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?
?
48.57% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Ezreal
?
Jinx
1.69KDA2.75
0.39%Kill Participation0.31%
17Vision Score31
45,059Damage Dealt22,864
74.6Max CS Advantage4
67CS in First 10 Minutes35

Minions have varying gold values depending on their type, and the CS gap results in an approximate 614 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

loading...
2Max Level Lead1
Blue87,735G
Difference+5,242G
Red92,977G
?
15,285G
?
20,783G
?
18,800G
?
19,456G
?
13,411G
5,350G
2,486G
7,454G
5,399G
323G
20,635G
?
18,297G
?
26,254G
?
14,057G
?
13,734G
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