Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
26940
?
29382
?
25903
?
18491
?
34960
?
47839
?
37237
?
26117
?
37276
?
37362
Total damage to objectives
12115
83835
7454
6558
2124
36609
42897
7981
9784
1892
Total damage to buildings
6485
377
4253
5239
701
22293
0
1916
0
512
Total damage shielded
0
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
0
0
412
0
0
0
0
0
0

Abilities usage

in numbers

Dancing Grenade (Q)

75xpressed

Deadly Flourish (W)

24xpressed

Captive Audience (E)

37xpressed

Curtain Call (R)

5xpressed

?

Jhin

Toughest Matchups

These champions counter Aatrox
?
Veigar
53.4%
313 Matches
?
Yasuo
53.1%
307 Matches
?
Xayah
53.0%
1033 Matches
?
Lux
52.3%
266 Matches
?
Nilah
51.7%
631 Matches
?
MissFortune
51.2%
4361 Matches
?
Vayne
51.1%
2204 Matches
?
Swain
50.9%
322 Matches
?
Kaisa
50.8%
4667 Matches
?
Brand
50.4%
278 Matches

Skill path

Most popular ability leveling order
?
P
Whisper
?
Q
Dancing Grenade
1
4
5
7
9
?
W
Deadly Flourish
2
8
10
12
13
?
E
Captive Audience
3
14
15
17
18
?
R
Curtain Call
6
11
16

Summoner spell

Most popular spells
?
?
50.6% WR(45362 Matches)
?
?
49.6% WR(4139 Matches)
item
item
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
51.53% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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?
Jhin
?
Miss Fortune
0.92KDA4.50
0.37%Kill Participation0.39%
14Vision Score9
18,491Damage Dealt37,276
9Max CS Advantage29
41CS in First 10 Minutes50

Minions have varying gold values depending on their type, and the CS gap results in an approximate 173 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
1Max Level Lead3
Blue76,455G
Difference+6,569G
Red83,024G
?
13,969G
?
17,210G
?
16,387G
?
15,532G
?
13,357G
8,706G
75G
2,129G
79G
12G
22,675G
?
17,135G
?
14,258G
?
15,611G
?
13,345G
?