Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
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20445
?
17105
?
31783
?
13453
?
13286
?
25190
?
18142
?
31533
?
46694
?
14045
Total damage to objectives
4440
29056
29832
1317
1721
7462
26142
10337
30241
5026
Total damage to buildings
2402
991
7389
1317
305
3232
1291
7532
13879
692
Total damage shielded
0
0
0
0
2580
0
0
0
0
248
Total heals on teammates
0
0
0
0
245
0
0
0
0
0

Abilities usage

in numbers

Barrel Roll (Q)

212xpressed

Drunken Rage (W)

78xpressed

Body Slam (E)

48xpressed

Explosive Cask (R)

11xpressed

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Gragas

Toughest Matchups

These champions counter Aatrox
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DrMundo
58.4%
310 Matches
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Mordekaiser
56.2%
315 Matches
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Yorick
56.1%
187 Matches
?
Chogath
56.0%
316 Matches
?
Sett
54.9%
288 Matches
?
Teemo
54.8%
239 Matches
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Sion
53.4%
189 Matches
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Yone
53.1%
226 Matches
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TahmKench
53.0%
217 Matches
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Garen
52.8%
318 Matches
Error fetching data

Summoner spell

Most popular spells
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?
49.5% WR(10652 Matches)
?
?
46.4% WR(5929 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
50.23% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Gragas
?
Yone
1.33KDA1.13
0.28%Kill Participation0.26%
12Vision Score14
20,445Damage Dealt25,190
0Max CS Advantage80
43CS in First 10 Minutes64

Minions have varying gold values depending on their type, and the CS gap results in an approximate 403 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
2Max Level Lead2
Blue52,570G
Difference+10,815G
Red63,385G
?
8,699G
?
10,770G
?
14,115G
?
11,056G
?
7,930G
3,013G
1,477G
602G
6,225G
702G
11,712G
?
12,247G
?
13,513G
?
17,281G
?
8,632G
?