Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
22328
?
20931
?
17388
?
11377
?
17938
?
11082
?
14612
?
21505
?
25107
?
26941
Total damage to objectives
3367
8509
4947
3183
1189
15084
30751
6314
11865
11104
Total damage to buildings
1927
762
1367
2869
651
9003
0
3687
5599
7774
Total damage shielded
0
0
0
0
0
0
0
498
0
0
Total heals on teammates
0
0
0
0
641
0
0
0
0
0

Abilities usage

in numbers

Dancing Grenade (Q)

78xpressed

Deadly Flourish (W)

37xpressed

Captive Audience (E)

19xpressed

Curtain Call (R)

24xpressed

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Jhin

Failed to fetch data. Please try again.

Skill path

Most popular ability leveling order
?
P
Whisper
?
Q
Dancing Grenade
1
4
5
7
9
?
W
Deadly Flourish
2
8
10
12
13
?
E
Captive Audience
3
14
15
17
18
?
R
Curtain Call
6
11
16

Summoner spell

Most popular spells
?
?
50.5% WR(43993 Matches)
?
?
49.5% WR(4052 Matches)
Error fetching data

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?
Jhin
?
Twitch
5.40KDA0.73
0.61%Kill Participation0.31%
16Vision Score3
25,107Damage Dealt11,377
73.2Max CS Advantage0
48CS in First 10 Minutes27

Minions have varying gold values depending on their type, and the CS gap results in an approximate 403 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
3Max Level Lead0
Blue42,146G
Difference+11,564G
Red53,710G
?
10,222G
?
9,828G
?
8,218G
?
6,834G
?
7,044G
232G
343G
712G
5,846G
4,895G
9,990G
?
10,171G
?
8,930G
?
12,680G
?
11,939G
?