Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
15421
?
17401
?
11611
?
28266
?
11982
?
21384
?
19655
?
31041
?
26499
?
25211
Total damage to objectives
0
15055
3229
1800
543
15169
60639
22993
26124
2678
Total damage to buildings
0
0
3229
0
0
4933
3640
9801
9267
891
Total damage shielded
0
0
0
0
0
0
0
0
0
2479
Total heals on teammates
0
0
0
0
281
0
0
0
0
0

Abilities usage

in numbers

Vault Breaker (Q)

82xpressed

Denting Blows (W)

0xpressed

Relentless Force (E)

88xpressed

Cease and Desist (R)

9xpressed

?

Vi

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
49.3% WR(15170 Matches)
?
?
47.5% WR(280 Matches)
Error fetching data

Trusted by creators worldwide

Lorem ipsum dolor sit amet consect adipisicing possimus.

Creators on the platform
8,000+
Flat platform fee
3%
Uptime guarantee
99.9%
Paid out to creators
$70M

Become premium

To continue providing you with the best possible experience and support, we offer a Premium subscription. This subscription is essential for accessing advanced features and ensuring that we can deliver high-quality services tailored to your needs

?
Vi
?
Elise
1.50KDA6.67
0.68%Kill Participation0.57%
19Vision Score35
17,401Damage Dealt19,655
4Max CS Advantage52.2
1CS in First 10 Minutes1

Minions have varying gold values depending on their type, and the CS gap results in an approximate 0 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

1Max Level Lead3
Blue50,855G
Difference+13,929G
Red64,784G
?
9,416G
?
11,881G
?
10,256G
?
11,914G
?
7,388G
3,541G
2,003G
5,099G
725G
2,561G
12,957G
?
13,884G
?
15,355G
?
12,639G
?
9,949G
?