Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
20794
?
53257
?
65616
?
15637
?
40036
?
24993
?
75608
?
30381
?
34500
?
41080
?
22830
?
19626
?
54777
?
24040
?
12894
?
23330
Total damage to objectives
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Total damage to buildings
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Total damage shielded
0
0
0
0
0
0
0
0
0
0
0
0
0
0
789
0
Total heals on teammates
0
0
2466
0
0
0
3722
1801
0
0
0
0
0
0
660
0

Abilities usage

in numbers

Ambush (Q)

58xpressed

Venom Cask (W)

49xpressed

Contaminate (E)

39xpressed

Spray and Pray (R)

28xpressed

?

Twitch

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Twitch
?
Zac
3.17KDA1.50
0.26%Kill Participation0.23%
0Vision Score0
41,080Damage Dealt20,794
0Max CS Advantage0
0CS in First 10 Minutes0
0Max Level Lead0
Blue144,714G
Difference+64,044G
Red80,670G
?
18,750G
?
22,850G
?
24,364G
?
18,250G
?
16,000G
?
20,000G
?
10,250G
?
14,250G
9,000G
12,600G
10,114G
8,250G
6,250G
12,250G
1,080G
4,500G
9,750G
?
10,250G
?
14,250G
?
10,000G
?
9,750G
?
7,750G
?
9,170G
?
9,750G
?