Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
22325
?
21716
?
33946
?
9921
?
5793
?
38916
?
16252
?
20729
?
22756
?
8642
Total damage to objectives
6571
16894
9232
9710
2924
20717
23683
15606
32665
1908
Total damage to buildings
4419
0
3435
2605
0
6014
3525
4178
12194
1090
Total damage shielded
0
0
0
0
2917
0
0
0
0
8580
Total heals on teammates
0
0
0
618
173
0
0
0
0
10958

Abilities usage

in numbers

Death Sentence (Q)

29xpressed

Dark Passage (W)

12xpressed

Flay (E)

29xpressed

The Box (R)

12xpressed

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Thresh

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Error fetching data

Summoner spell

Most popular spells
?
?
50.3% WR(25155 Matches)
?
?
49.9% WR(5893 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
50.69% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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?
Thresh
?
Yuumi
6.00KDA2.50
0.50%Kill Participation0.43%
55Vision Score38
5,793Damage Dealt8,642
16Max CS Advantage5
13CS in First 10 Minutes17

Minions have varying gold values depending on their type, and the CS gap results in an approximate 77 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
1Max Level Lead2
Blue48,389G
Difference+8,221G
Red56,610G
?
9,856G
?
10,470G
?
10,819G
?
9,990G
?
7,254G
3,221G
1,458G
399G
3,208G
733G
13,077G
?
11,928G
?
10,420G
?
13,198G
?
7,987G
?