Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
26517
?
21741
?
27097
?
28042
?
23916
?
30426
?
32294
?
26587
?
19252
?
21086
Total damage to objectives
6707
36434
10023
15495
6098
10747
55741
21324
22847
5360
Total damage to buildings
3855
2643
9634
6868
1253
5805
5311
3543
7839
2418
Total damage shielded
0
0
0
0
654
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Tumble (Q)

208xpressed

Silver Bolts (W)

0xpressed

Condemn (E)

14xpressed

Final Hour (R)

9xpressed

?

Vayne

Summoner spell

Most popular spells
?
?
51.5% WR(16600 Matches)
?
?
50.3% WR(4419 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
52.38% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Vayne
?
Jhin
0.75KDA4.40
0.24%Kill Participation0.71%
22Vision Score29
19,252Damage Dealt28,042
4Max CS Advantage73.25
41CS in First 10 Minutes71

Minions have varying gold values depending on their type, and the CS gap results in an approximate 576 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

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2Max Level Lead2
Blue63,466G
Difference+9,080G
Red72,546G
?
11,880G
?
13,175G
?
13,577G
?
14,138G
?
10,696G
5,385G
4,314G
856G
1,300G
175G
17,265G
?
17,489G
?
14,433G
?
12,838G
?
10,521G
?