Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
32213
?
36799
?
22373
?
35313
?
24737
?
29076
?
36885
?
26857
?
19422
?
7252
Total damage to objectives
18967
18240
35120
12237
4369
6431
38861
8844
13100
1247
Total damage to buildings
10397
4786
3897
9034
2748
3526
3507
2328
5694
273
Total damage shielded
0
0
0
0
2554
0
0
0
0
2316
Total heals on teammates
0
0
0
0
0
0
0
0
0
267

Abilities usage

in numbers

Overload (Q)

188xpressed

Rune Prison (W)

71xpressed

Spell Flux (E)

260xpressed

Realm Warp (R)

5xpressed

?

Ryze

Toughest Matchups

These champions counter Aatrox
?
Veigar
53.5%
228 Matches
?
Ahri
53.4%
292 Matches
?
Malzahar
52.1%
194 Matches
?
Yone
51.3%
199 Matches
?
Syndra
50.7%
217 Matches
?
Lux
49.2%
187 Matches
?
Vladimir
48.9%
180 Matches
?
Yasuo
47.2%
265 Matches
?
Viktor
46.5%
170 Matches
?
Sylas
45.2%
279 Matches

Skill path

Most popular ability leveling order
?
P
Arcane Mastery
?
Q
Overload
3
4
5
7
9
?
W
Rune Prison
1
14
15
17
18
?
E
Spell Flux
2
8
10
12
13
?
R
Realm Warp
6
11
16

Summoner spell

Most popular spells
?
?
50.7% WR(7526 Matches)
?
?
58.1% WR(215 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.61% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Ryze
?
Yasuo
1.60KDA2.89
0.42%Kill Participation0.60%
18Vision Score30
26,857Damage Dealt36,799
13Max CS Advantage26
59CS in First 10 Minutes69

Minions have varying gold values depending on their type, and the CS gap results in an approximate 192 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
1Max Level Lead1
Blue69,884G
Difference+4,188G
Red65,696G
?
13,837G
?
16,736G
?
14,758G
?
14,329G
?
10,224G
1,659G
2,594G
2,486G
2,071G
566G
12,178G
?
19,330G
?
12,272G
?
12,258G
?
9,658G
?