Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
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38220
?
17716
?
36515
?
17279
?
20117
?
14512
?
34633
?
25976
?
15818
?
25011
Total damage to objectives
7826
42601
14545
16333
652
3005
25025
0
2775
1537
Total damage to buildings
7826
2446
8287
9502
652
3005
0
0
1047
1537
Total damage shielded
0
0
0
0
334
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Baleful Strike (Q)

210xpressed

Dark Matter (W)

90xpressed

Event Horizon (E)

35xpressed

Primordial Burst (R)

19xpressed

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Veigar

Toughest Matchups

These champions counter Aatrox
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Talon
55.6%
169 Matches
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AurelionSol
54.4%
305 Matches
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Anivia
52.7%
207 Matches
?
Ziggs
52.6%
152 Matches
?
Xerath
52.2%
437 Matches
?
Annie
52.2%
182 Matches
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Kassadin
51.6%
318 Matches
?
Malzahar
50.3%
839 Matches
?
Katarina
49.9%
974 Matches
?
Lux
49.9%
883 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
52.4% WR(21176 Matches)
?
?
48.0% WR(2637 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
53.46% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

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Veigar
?
Syndra
3.00KDA2.50
0.44%Kill Participation0.43%
20Vision Score24
36,515Damage Dealt25,976
25Max CS Advantage6
68CS in First 10 Minutes52

Minions have varying gold values depending on their type, and the CS gap results in an approximate 307 gold in your favor.

You could use this early advantage to purchase items like:

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?
?
2Max Level Lead1
Blue69,626G
Difference+10,896G
Red58,730G
?
17,471G
?
14,539G
?
14,586G
?
13,396G
?
9,634G
7,750G
641G
1,898G
1,760G
129G
9,721G
?
15,180G
?
12,688G
?
11,636G
?
9,505G
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