Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
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7758
?
11932
?
20156
?
10554
?
0
?
14741
?
12331
?
16118
?
7838
?
4121
Total damage to objectives
5141
22044
3410
3115
0
11279
58502
12985
16663
6338
Total damage to buildings
3295
2234
1971
3115
0
4945
1014
3964
9589
1346
Total damage shielded
0
0
0
0
0
0
0
0
0
1165
Total heals on teammates
545
0
0
0
0
0
0
0
412
226

Abilities usage

in numbers

Seismic Shard (Q)

60xpressed

Thunderclap (W)

58xpressed

Ground Slam (E)

50xpressed

Unstoppable Force (R)

8xpressed

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Malphite

Toughest Matchups

These champions counter Aatrox
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Chogath
58.4%
555 Matches
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Shen
57.6%
304 Matches
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DrMundo
57.2%
528 Matches
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Vladimir
56.8%
190 Matches
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Illaoi
56.7%
319 Matches
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TahmKench
54.2%
432 Matches
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Gwen
52.5%
265 Matches
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Sylas
51.8%
440 Matches
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Ornn
51.6%
308 Matches
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Darius
51.5%
571 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
51.7% WR(18646 Matches)
?
?
49.3% WR(3611 Matches)
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?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
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?
?
53.22% WR3,476 Matches
Core build
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?
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?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

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Malphite
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Kayle
8.00KDA0.60
0.50%Kill Participation0.30%
19Vision Score18
14,741Damage Dealt7,758
39Max CS Advantage0
70CS in First 10 Minutes56

Minions have varying gold values depending on their type, and the CS gap results in an approximate 269 gold in your favor.

You could use this early advantage to purchase items like:

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?
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2Max Level Lead1
Blue43,205G
Difference+6,230G
Red49,435G
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9,003G
?
10,040G
?
9,864G
?
10,379G
?
3,919G
2,253G
1,046G
230G
721G
3,422G
11,256G
?
11,086G
?
10,094G
?
9,658G
?
7,341G
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