Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
35383
?
34360
?
26535
?
38955
?
20482
?
30663
?
34815
?
34456
?
22198
?
14991
Total damage to objectives
9226
43554
5258
10879
5947
18004
67555
8288
11359
3399
Total damage to buildings
3695
332
1704
4626
362
8758
1499
3878
3856
784
Total damage shielded
0
0
0
0
0
0
0
0
0
624
Total heals on teammates
0
0
0
0
1061
1618
0
0
0
0

Abilities usage

in numbers

Weapon Abilites (Q)

88xpressed

Phase (W)

115xpressed

Weapon Queue System (E)

0xpressed

Moonlight Vigil (R)

7xpressed

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Aphelios

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Summoner spell

Most popular spells
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?
47.6% WR(8873 Matches)
?
?
48.2% WR(776 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
49.16% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Aphelios
?
Ezreal
2.50KDA4.25
0.37%Kill Participation0.49%
27Vision Score18
22,198Damage Dealt38,955
7Max CS Advantage48
35CS in First 10 Minutes51

Minions have varying gold values depending on their type, and the CS gap results in an approximate 307 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
1Max Level Lead3
Blue66,642G
Difference+1,466G
Red68,108G
?
13,902G
?
13,850G
?
12,336G
?
15,319G
?
11,235G
1,166G
1,719G
2,756G
3,728G
447G
15,068G
?
15,569G
?
15,092G
?
11,591G
?
10,788G
?