Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
22895
?
15523
?
46780
?
53914
?
15802
?
56214
?
29400
?
38440
?
30205
?
38707
Total damage to objectives
17858
52502
30027
59599
4275
11660
23324
1798
5170
5161
Total damage to buildings
6824
1052
8138
5659
361
11660
0
777
4272
2538
Total damage shielded
0
0
0
0
10596
0
0
0
0
2104
Total heals on teammates
0
0
0
0
489
0
7951
0
0
0

Abilities usage

in numbers

Sigil of Malice (Q)

124xpressed

Distortion (W)

172xpressed

Ethereal Chains (E)

72xpressed

Mimic (R)

39xpressed

?

LeBlanc

Toughest Matchups

These champions counter Aatrox
?
Galio
58.3%
264 Matches
?
Vex
58.2%
455 Matches
?
Aurora
56.6%
173 Matches
?
Kassadin
55.9%
204 Matches
?
Malzahar
55.0%
467 Matches
?
Lissandra
54.6%
324 Matches
?
Veigar
54.4%
406 Matches
?
Sylas
54.3%
370 Matches
?
Vladimir
54.3%
258 Matches
?
Viktor
53.2%
310 Matches

Summoner spell

Most popular spells
?
?
47.3% WR(7120 Matches)
?
?
49.4% WR(5625 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
48.68% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
LeBlanc
?
Yasuo
1.82KDA1.73
0.53%Kill Participation0.49%
47Vision Score34
38,440Damage Dealt46,780
2Max CS Advantage191
41CS in First 10 Minutes66

Minions have varying gold values depending on their type, and the CS gap results in an approximate 480 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
1Max Level Lead4
Blue86,805G
Difference+8,395G
Red78,410G
?
13,825G
?
15,399G
?
20,363G
?
22,492G
?
14,726G
7,086G
1,953G
7,307G
8,076G
2,051G
20,911G
?
17,352G
?
13,056G
?
14,416G
?
12,675G
?